Tag Archives: HKU

WTF Just Happened? (student adventure game project)

Jun 29th, 2010

WTF Just Happened? (student adventure game project)

I made some Kraftwerk-meets-Chiptune-meets-John-Williams-meets-Dubstep music for Utrecht School of The Arts game developers/designers. It’s the first scene of an adventure game, with lots and lots of nerdy references, can you spot them all? …then Play it now! rom left to right: Niek Tuerlings (Programmer), Rutger Muller (Sound Designer), Tom Van Der Linden (Artist) and Marc De Vreede (Game Designer). Check the [...]

Chime Multiplayer Trailer

Jun 10th, 2010

Chime Multiplayer Trailer

I made one of the interactive musical compositions for Chime Multiplayer. In-game video demonstrating interactive musical elements will be up soon hopefully. But in the meantime, here are the first moving images. Stolen Couch Games (stolencouchgames.com): ”Chime Multiplayer was created by students of the Utrecht School of the Arts for Zoë Mode under supervision of Martin de Ronde [...]

Rain Steam And Speed

Feb 16th, 2010

Rain Steam And Speed

Inspired by J. M. W. Turner’s painting Rain, Steam And Speed – The Great Western Railway I made this collage of processed and edited samples from classical instruments. The deep drones are influenced by Sunn O))). I only used a couple of samples: 1) a part of ‘Cello Fundamentals’ by richtcello via freesound.org: http://www.freesound.org/samplesViewSingle.php?id=32439 2) sample from [...]

Live laptop versus cello improvisation with Dianne Verdonk @ Zaal 100

Jan 15th, 2010

Live laptop versus cello improvisation with Dianne Verdonk @ Zaal 100

Last night Dianne and I presented our partly improvised 10 minute work for cello and electronics. Influences range from beat driven electronica like Murcof, Burial to ambient like Fennesz to classical music. Click to listen and download recordings, and read a review.

Chiptune Inspired Music for Video Game Installation

Dec 20th, 2009

Chiptune Inspired Music for Video Game Installation

I made chiptune/8bit-inspired music for the prototype of a 4-screen game-installation developed by 2nd year Game Design students at the Utrecht School of The Arts.

Music/Sound for ‘Vals Alarm’ (HKU Student film assignment)

Mar 15th, 2009

Music/Sound for ‘Vals Alarm’ (HKU Student film assignment)

As a first year music student I worked with first year video students who were making this short film. It was an experiment of tension and suspense. Vals Alarm (2009) from Rutger Muller on Vimeo.